Animation
Unit Objectives:
- Define key frame, interpolation & animation.
- Describe the qualities of an animation that is well made.
- Identify the 12 principles of animation.
- Identify a story’s beginning, middle & end.
- Contrast 2d drawing and 3d modeling.
- Create an animation in 3d space.
- Animate a character’s walk cycle.
- Develop an inquisitive, persistent mindset and understand that mistakes are a step in learning.
- Practice thinking creatively.
- Set personal learning goals.